AI Insights · Timothy · July 2022
Top 5 Miner Games on iOS in Switzerland - Q2 2022
Discover the performance trends of the top 5 miner games on the iOS platform in Switzerland during the second quarter of 2022, including downloads, revenue, and active users.
During the second quarter of 2022, the top five miner games on iOS in Switzerland showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game's performance, based on data from Sensor Tower.
Idle Miner Tycoon: Money Games saw its weekly downloads peak at approximately 2.5K in mid-April, followed by a decline to about 557 by the end of June. The game's weekly revenue fluctuated throughout the quarter, with a high of around $2.4K at the end of March, dropping to a low of $449 in mid-May, and then rising again to approximately $1.2K by the end of June. Weekly active users increased to a peak of 33.8K in mid-April before gradually decreasing to around 19.7K by the end of June.
Ground Digger! experienced a decline in weekly downloads, starting with 618 at the end of March and ending with 185 by the end of June. The game's weekly active users followed a similar trend, peaking at 2.1K in mid-April and decreasing to 787 by the end of June.
Gold and Goblins: Idle Games had a steady increase in weekly downloads, reaching a peak of 798 in mid-May before tapering off to 237 by the end of June. Weekly revenue showed fluctuations, peaking at approximately $1.9K at the end of June. Weekly active users increased from 1.4K at the end of March to a high of 2.6K at the end of May, before settling at around 1.9K by the end of June.
Mine Rescue: Miner Tycoon Game had a relatively low download rate, with a peak of 263 in late April, dropping to 40 by the end of June. Weekly revenue showed minor fluctuations, peaking at $190 in late April and ending at $70 by the end of June. Weekly active users reached a peak of 466 in late April, before declining to 207 by the end of June.
Diggy's Adventure: Pipe Games maintained a steady performance in weekly downloads, peaking at 109 in mid-June. The game’s weekly revenue showed significant growth, reaching a high of approximately $1.8K by the end of June. Weekly active users remained relatively stable throughout the quarter, with minor fluctuations around the 600 mark.
For more detailed insights and data, visit Sensor Tower.